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Metal Gear Solid 4


Mgs3 doesn’t hold up for shit today

    Mgs3 doesn’t hold up for shit today. Master Collection’s “game preservation” my dick. The gameplay is complete fucking garbage on pc, the graphics mid as shit, a fucking PLINKO machine has more environment variety, and the story is the weakest of ANY metal gear game (maybe, only played 1,2,3,GZ,tpp,rr). That shit does NOT hold up today. Literally everything looks the same in that shitass game. And the gameplay.. HOLY SHIT the gameplay. MGS2 is on a whole nother fucking LAYER compared to MGS3, and I wouldn’t complain for shit about the game if it wouldn’t be the worst gameplay experience of my life. First they made MGS1, which was great; then they turned that shit up to 200 with MGS2, AMAZING title, then they cranked that shit down to like a 2 with MGS3. HOW DO YOU FUCK UP BOTH AIMING AND MOVEMENT IN A GAME THAT WAS SUPPOSED TO ENHANCE THE BUILDING BLOCKS OF ITS PREDECESSOR (MGS2). I have some really fucking strong opinions on mgs3, best part about it is the fucking SNAKE EATER theme and probably that it finally fucking ended; and having started MGS5 real soon after MGS3 was a fucking needle in a haystack, I think the game only crashed on me once with ABSOLUTELY NO bugs or glitches, while I could barely get myself to finish that piece of shit that MGS3 is. That game DOES NOT hold up for the shit in my ass TODAY. It fucking needs that remake, and even so, better graphics and controls won’t make up for that fuckass of a character cast, story and game comprehension. Snake is in that game for more than 30 minutes because The Boss fucked up by giving Volgin some american nukes. He’s a literal fucking side character in his own game. 

    War…. has changed

      MGS4 'War has changed' script

      The ‘War has changed’ copypasta came from the opening scene of Metal Gear Solid 4 where old Solid Snake gives his thoughts on how war is no longer about disagreement but a routine for other people to make money.

      War.... has changed.
      
      It's no longer about nations, ideologies, or ethnicity. It's an endless series of proxy battles, fought by mercenaries and machines.War--and it's consumption of life--has become a well-oiled machine.War has changed.ID-tagged soldiers carry ID-tagged weapons, use ID-tagged gear. Nanomachines inside their bodies enhance and regulate their abilities.Genetic control, information control, emotion control, battlefield control…everything is monitored and kept under control.War…has changed.The age of deterrence has become the age of control, all in the name of averting catastrophe from weapons of mass destruction, and he who controls the battlefield, controls history.War…has changed.When the battlefield is under total control, war becomes routine.
      War has changed.
      
      It's no longer about nations, ideologies, or ethnicity. It's an endless series of proxy battles, fought by mercenaries and machines.
      
      War--and it's consumption of life--has become a well-oiled machine.
      
      War has changed.
      
      ID-tagged soldiers carry ID-tagged weapons, use ID-tagged gear. Nanomachines inside their bodies enhance and regulate their abilities.
      
      Genetic control, information control, emotion control, battlefield control…everything is monitored and kept under control.
      
      War…has changed.
      
      The age of deterrence has become the age of control, all in the name of averting catastrophe from weapons of mass destruction, and he who controls the battlefield, controls history.
      
      War…has changed.
      
      When the battlefield is under total control, war becomes routine.

      Gaming…has changed

      Gaming... has changed. It's no longer about creativity, friends, or teamwork. It's a endless series of multiplayer matches  fought by other players and ai’s. Gaming, and it's production of life, has become a well charged machine. Gaming has changed. Players play as I.d tagged programs, use i.d tagged weapons, create i.d tagged profiles. Soda and chips inside their bodies enhance and regulate experiences. Fun control. Graphic control. Gameplay control. Opinion control. Every game played is logged and controlled. Gaming has changed. The age of experience has turned to the age of transactions. For he who is admin of a match, controls the server. Gaming... has changed. When everything you
      Play is under control... video games, become a daily routine
      gaming has changed. It's no longer about players, unlocks, or enjoyment. It's an endless series of proxy battles fought by corporations and players. Gaming - and its false promise of finished games - has become a profit machine. Gaming has changed. DLC packs, Players buy un-finished games, use online transactions. energy drinks inside their bodies enhance and regulate their abilities. micro transactions control. useless DLC bundle control, player control. Gaming control. Everything is half assed and kept under control. Gaming has changed.