The ‘War has changed’ copypasta came from the opening scene of Metal Gear Solid 4 where old Solid Snake gives his thoughts on how war is no longer about disagreement but a routine for other people to make money.
War.... has changed.
It's no longer about nations, ideologies, or ethnicity. It's an endless series of proxy battles, fought by mercenaries and machines.War--and it's consumption of life--has become a well-oiled machine.War has changed.ID-tagged soldiers carry ID-tagged weapons, use ID-tagged gear. Nanomachines inside their bodies enhance and regulate their abilities.Genetic control, information control, emotion control, battlefield control…everything is monitored and kept under control.War…has changed.The age of deterrence has become the age of control, all in the name of averting catastrophe from weapons of mass destruction, and he who controls the battlefield, controls history.War…has changed.When the battlefield is under total control, war becomes routine.
War has changed.
It's no longer about nations, ideologies, or ethnicity. It's an endless series of proxy battles, fought by mercenaries and machines.
War--and it's consumption of life--has become a well-oiled machine.
War has changed.
ID-tagged soldiers carry ID-tagged weapons, use ID-tagged gear. Nanomachines inside their bodies enhance and regulate their abilities.
Genetic control, information control, emotion control, battlefield control…everything is monitored and kept under control.
War…has changed.
The age of deterrence has become the age of control, all in the name of averting catastrophe from weapons of mass destruction, and he who controls the battlefield, controls history.
War…has changed.
When the battlefield is under total control, war becomes routine.
Gaming…has changed
Gaming... has changed. It's no longer about creativity, friends, or teamwork. It's a endless series of multiplayer matches fought by other players and ai’s. Gaming, and it's production of life, has become a well charged machine. Gaming has changed. Players play as I.d tagged programs, use i.d tagged weapons, create i.d tagged profiles. Soda and chips inside their bodies enhance and regulate experiences. Fun control. Graphic control. Gameplay control. Opinion control. Every game played is logged and controlled. Gaming has changed. The age of experience has turned to the age of transactions. For he who is admin of a match, controls the server. Gaming... has changed. When everything you
Play is under control... video games, become a daily routine
gaming has changed. It's no longer about players, unlocks, or enjoyment. It's an endless series of proxy battles fought by corporations and players. Gaming - and its false promise of finished games - has become a profit machine. Gaming has changed. DLC packs, Players buy un-finished games, use online transactions. energy drinks inside their bodies enhance and regulate their abilities. micro transactions control. useless DLC bundle control, player control. Gaming control. Everything is half assed and kept under control. Gaming has changed.